Metallic Cloud Games

Various ramblings about nothing in particular

Neo Chess

Well, this is it. I am officially declaring that I am never going to finish Neo Chess. I spent a long time getting the game to where it is now, but I don't have the motivation to finish it off, because there are just so many other interesting things to…

Getting 32 bit Qt5, Boost and Visual Studio 2012 to play nice

So, I have recently needed to get Qt5 and boost working with Visual Studio 2012 for 32 bit platforms, and I have to say it was much harder than I was expecting. I’ve written this post for two reasons: To help anyone else that needs to figure out how…

Mouthy Mouse

While I am getting everything set up I figured I’d share my first game I made with flash. I made this as a university assignment back in the day and I’m pretty sure I got a decent mark on it. It’s a very simple kids game, that…

Falling block matching game

Download source I’ve always considered embedded programming as something that only people who practice black magic can do, with the aid of sacrificing several small animals. I’ve come to terms with the fact that writing application code allows you to manipulate data and do interesting things, like mine…

Stop rolling the dice

If there was any one rule that was the most important in software development, I’m pretty sure it is ‘Have some form of version control, you idiot!’, and I have been breaking that for a while. I didn’t mean for it to happen, one thing just lead to…

When does writing tools start to become a problem

When I first started Neo Chess, I decided to make a tool that handles logging. It takes all the logs the game spits out the results in a nice list that is filterable by the logging level. Then I thought it would be nifty if I could do a text…